Omega Chess
Invented by: Daniel MacDonald, 1992
Game hierarchy
• Game
• Generic Chess
• Generic x12
• Generic 12x12
• Omega Chess
Board
This game uses custom board class: BoardWithMissingCells
FEN: w10w/1crnbqkbnrc1/1pppppppppp1/12/12/12/12/12/12/1PPPPPPPPPP1/1CRNBQKBNRC1/W10W w KQkq - 0 1
Piece Types
Internal Name | Name | Notation | Added By | Notes |
King | King | K | Generic Chess | royal; can castle |
Pawn | Pawn | P | Generic Chess | en passant; can promote; pawn structure evaluation |
Queen | Queen | Q | Omega Chess | trap king on back rank bonus |
Rook | Rook | R | Omega Chess | castling partner; open file bonus; trap king on back rank bonus |
Bishop | Bishop | B | Omega Chess | colorbinding evaluation |
Knight | Knight | N | Omega Chess | |
Wizard | Wizard | W | Omega Chess | colorbinding evaluation |
Champion | Champion | C | Omega Chess | |
Game Variables
Name = "Omega Chess"
Invented = "1992"
InventedBy = "Daniel MacDonald"
NumberOfSquareColors = 2
FENFormat = "{array} {current player} {castling} {en-passant} {half-move clock} {turn number}" FENStart = "#{Array} w #default #default 0 1"
Array = "w10w/1crnbqkbnrc1/1pppppppppp1/12/12/12/12/12/12/1PPPPPPPPPP1/1CRNBQKBNRC1/W10W"
DeduplicateMoves = false
StaticExchangeEvaluation = true
Declared in Generic Chess:
StalemateResult = Draw
PromotionRule = Omega
PromotionTypes = "QRBNCW"
BareKing = false
EnPassant = true
PromotingType = null
CastlingType = King
Declared in Generic x12:
PawnMultipleMove = @3(2,3)
Declared in Generic 12x12:
Castling = Omega
Rules
MoveCompletionDefaultRule
EnPassantRule
CheckmateRule
Move50Rule
BasicPromotionRule
CastlingRule
RepetitionDrawRule
Evaluations
PawnStructureEvaluation
DevelopmentEvaluation
LowMaterialEvaluation
ColorbindingEvaluation
RookTypeEvaluation
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